{ "Info" "IQEXE_SEPARATOR" "" "Info: *******************************************************************" {  } {  } 3}
{ "Info" "IQEXE_START_BANNER_PRODUCT" "Analysis & Synthesis " "Info: Running Quartus II Analysis & Synthesis" { { "Info" "IQEXE_START_BANNER_VERSION" "Version 4.1 Build 181 06/29/2004 SJ Full Version " "Info: Version 4.1 Build 181 06/29/2004 SJ Full Version" {  } {  } 0} { "Info" "IQEXE_START_BANNER_TIME" "Thu Mar 31 09:48:27 2005 " "Info: Processing started: Thu Mar 31 09:48:27 2005" {  } {  } 0}  } {  } 4}
{ "Info" "IQEXE_START_BANNER_COMMANDLINE" "quartus_map --import_settings_files=on --export_settings_files=off DiceGamea -c DiceGame " "Info: Command: quartus_map --import_settings_files=on --export_settings_files=off DiceGamea -c DiceGame" {  } {  } 0}
{ "Info" "ISGN_NUM_OF_DESIGN_UNITS_AND_ENTITIES" "dice_game.vhd 2 1 " "Info: Found 2 design units, including 1 entities, in source file dice_game.vhd" { { "Info" "ISGN_DESIGN_UNIT_NAME" "1 DiceGame-DiceBehave " "Info: Found design unit 1: DiceGame-DiceBehave" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "DiceGame-DiceBehave" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 10 -1 0 } }  } 0} { "Info" "ISGN_ENTITY_NAME" "1 DiceGame " "Info: Found entity 1: DiceGame" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "DiceGame" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 4 -1 0 } }  } 0}  } {  } 0}
{ "Warning" "WVRFX_VHDL_SHOULD_BE_ON_THE_PROCESSES_SENSITIVITY_LIST" "point dice_game.vhd(56) " "Warning: VHDL Process Statement warning at dice_game.vhd(56): signal point is in statement, but is not in sensitivity list" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 56 0 0 } }  } 0}
{ "Info" "ISMP_SMP_MACHINE_PREPROCESS_STAT" "\|DiceGame\|State 6 0 " "Info: State machine \|DiceGame\|State contains 6 states and 0 state bits" {  } {  } 0}
{ "Info" "ISMP_SMP_MACHINE_REPORT_PROCESSOR" "Auto \|DiceGame\|State " "Info: Selected Auto state machine encoding method for state machine \|DiceGame\|State" {  } {  } 0}
{ "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_HEADER" "\|DiceGame\|State " "Info: Encoding result for state machine \|DiceGame\|State" { { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_BITS_HEADER" "6 " "Info: Completed encoding using 6 state bits" { { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_BITS" "State~15 " "Info: Encoded state bit State~15" {  } {  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_BITS" "State~14 " "Info: Encoded state bit State~14" {  } {  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_BITS" "State~13 " "Info: Encoded state bit State~13" {  } {  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_BITS" "State~12 " "Info: Encoded state bit State~12" {  } {  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_BITS" "State~11 " "Info: Encoded state bit State~11" {  } {  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_BITS" "State~10 " "Info: Encoded state bit State~10" {  } {  } 0}  } {  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_CODE" "\|DiceGame\|State.s0 000000 " "Info: State \|DiceGame\|State.s0 uses code string 000000" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 12 -1 0 } }  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_CODE" "\|DiceGame\|State.s1 000011 " "Info: State \|DiceGame\|State.s1 uses code string 000011" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 12 -1 0 } }  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_CODE" "\|DiceGame\|State.s2 000101 " "Info: State \|DiceGame\|State.s2 uses code string 000101" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 12 -1 0 } }  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_CODE" "\|DiceGame\|State.s3 001001 " "Info: State \|DiceGame\|State.s3 uses code string 001001" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 12 -1 0 } }  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_CODE" "\|DiceGame\|State.s4 010001 " "Info: State \|DiceGame\|State.s4 uses code string 010001" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 12 -1 0 } }  } 0} { "Info" "ISMP_SMP_MACHINE_POSTPROCESS_STAT_CODE" "\|DiceGame\|State.s5 100001 " "Info: State \|DiceGame\|State.s5 uses code string 100001" {  } { { "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" "" "" { Text "/home/faculty/gaede/public_html/cpe422/book_vhdl/Chap05/dice_game_quartus/dice_game.vhd" 12 -1 0 } }  } 0}  } {  } 0}
{ "Info" "ISCL_SCL_TM_SUMMARY" "33 " "Info: Implemented 33 device resources after synthesis - the final resource count might be different" { { "Info" "ISCL_SCL_TM_IPINS" "7 " "Info: Implemented 7 input pins" {  } {  } 0} { "Info" "ISCL_SCL_TM_OPINS" "3 " "Info: Implemented 3 output pins" {  } {  } 0} { "Info" "ISCL_SCL_TM_LCELLS" "23 " "Info: Implemented 23 logic cells" {  } {  } 0}  } {  } 0}
{ "Info" "IQEXE_ERROR_COUNT" "Analysis & Synthesis 0 s 1  " "Info: Quartus II Analysis & Synthesis was successful. 0 errors, 1 warning" { { "Info" "IQEXE_END_BANNER_TIME" "Thu Mar 31 09:48:38 2005 " "Info: Processing ended: Thu Mar 31 09:48:38 2005" {  } {  } 0} { "Info" "IQEXE_ELAPSED_TIME" "00:00:10 " "Info: Elapsed time: 00:00:10" {  } {  } 0}  } {  } 0}
