#include using namespace std; struct player { int assists; int points; int rebounds; }; int triple_double (struct player); int main() { player shaq, the_amiral, kobe, jason; int shaq_td, jason_td; shaq.assists = 2; shaq.points = 42; shaq.rebounds = 18; jason. assists = 12; jason.points = 23; jason.rebounds = 10; shaq_td = triple_double(shaq); cout << "shaq's triple double is " << shaq_td << endl; jason_td = triple_double(jason); cout << "jason's triple double is " << jason_td << endl; } int triple_double (struct player player_name) { int result; if (player_name.assists >= 10 && player_name.points >= 10 && player_name.rebounds >= 10) result = 1; else result = 0; return result; }